Awkward Voting/Old School Gaming: Max Payne

So I entered the gymnasium and the fellow at the front table directed me to my designated table where I could get my voter’s card. He asked me to just show the lady my ID. I get there and show her my ID. She looks at it for a moment, then looks at me, then after a hesitant moment, finally speaks.

“What do you want?”
“I… I want to vote.”
“Oh! Okay!”

Suddenly, she gets all chipper, crosses my name off the list and hands me my card.

I really want to know what else is part of her job description. I should’ve tried ordering burgers or something.

Meanwhile, back to what I was really going to blog about…

MAX PAYNE
Developed by: Remedy Entertainment, 2001
Difficulty: Medium-Hard
Rating: A

“Max Payne” is one of my all-time favorite shoot ‘em up games, and this is coming from someone who generally hates the point-and-shoot, headache-inducing genre. With the movie coming out this weekend, I won’t spoil the story, but it’s basically something along the lines of “The Punisher” meets “The Maltese Falcon.” It’s a really gripping film-noire tale about revenge filled with twists and turns, shot in the style of a graphic novel (and doesn’t involve anything about Max fighting demons, no matter what the movie trailers suggest.)

What really hooked me about this game was the inclusion of bullet-time shortly after the release of “The Matrix.” At any given time, you can cause Max to enter “the zone” and run around in slow-motion in order to dodge bullets and focus your aim. What didn’t hook me so much was how insanely invincible every enemy seemed to be. In most games, a headshot can kill any opponent. In this one, there are some guys who can survive multiple shotgun blasts to the head, and even find time to shoot you right back between shots. Still, it’s pretty satisfying when you do manage to gun down an entire room full of drug lords while dodging machine gun fire from a helicopter at the same time.

I can only hope some of the key action sequences find their way into the movie. It’s one of those rare cinematic games that’s made for the big screen. Just as long as 20th Century Fox doesn’t butcher it.

October 15 2008 12:51 am | Daily Life, Video Games

4 Responses to “Awkward Voting/Old School Gaming: Max Payne”

  1. Pstonie on 15 Oct 2008 at 4:36 am #

    That’s how big the Matrix is. They can make a movie based on a game based on the Matrix.

    One of the few things Enter the Matrix got right was the bullet-time sequences. Every so often you’d enter a room, jump, fire off about fifty shots, land, and then everyone around you would fall down dead.

  2. Triffid on 15 Oct 2008 at 2:59 pm #

    Behehe…
    … you could be me, and when you walk into the community league/gymnasium/thing, *all* of the poll personnel look up at you, wondering why some kid is in the voting-for-people place.

    “Hi. I’m twenty-two. Give me a ballot and let’s get this over with.”

  3. Dudeman Thingface on 15 Oct 2008 at 5:12 pm #

    I can only hope they don’t butcher it as well, and that the “angels” have to do with “Valkeyrie”.

  4. movie fan on 20 Oct 2008 at 8:47 am #

    i suspect the storyline for Max Payne is a lot more exciting when it’s happening in the form of a video game… except for those few exciting parts that i already saw in the preview, it was a snoozefest

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