Archive for the 'Video Games' Category

April 2018: Bob Rossin’ It

I’ve been getting back into background design. For my test run, I dug up an old “Chester Cornfield” background and gave it a colourful overhaul for its new game world. It’s not quite as neon as I want to get it yet, but it’s mostly there. One of the advantages to working in a pre-rendered medium is that if I don’t want to model any vegetation, I can just Bob Ross my own garden in. Also, pro-tip: talking to yourself like Bob Ross automatically makes you a better artist. Guaranteed. Every time.

And while I don’t do reviews anymore, I wanted to throw a shout-out to a couple games I played recently made by some people I like.
Adventure: Welcome to the Genre: The 3rd chapter of Akril’s Adventure series is here and it’s the best one yet. It’s extremely well-animated with a lot of creative artwork. Definitely check this out and her other games as well.
A Golden Wake: A little masterpiece from Fransisco Gonzales that’s been slipping under my radar for quite some time. I went in blind, expecting a murder mystery at a wake. Turns out it’s a true story about the Florida land boom, and a real estate agent who gets swept in a hurricane of corruption. Heavy stuff, very well-written, might possibly be the “Citizen Kane” of games. Go play it and experience it yourself.

April 15 2018 | Stuff I Made, Stuff Other People Made, Video Games | No Comments »

Chester Cornfield: Old Timey Detective

ChesterCap1Almost a year ago, I decided to branch out to Unity3D for all my gamedev needs. What was meant to be a two-month experiment took about 6+ months to create a fully-voiced, three-room adventure game starring an Old Timey Detective in Old York City. And now the game’s first release is ready to go!

Play the game over here, for PC, Mac, and Linux!

Because this is the game’s first build and I don’t know what I’m doing in Unity, you may run into a bug or some concerns. I encourage you to leave a comment providing technical feedback on how I may improve future releases. I also want to thank you in advance for putting up with my horrible Boston and German accents. Thanks, and enjoy the game!

April 10 2016 | Stuff I Made, Video Games | 1 Comment »

New Game: Late Last Nite!

A group of us teamed up to make a game for 2015’s AdventureJam. It’s a comedy about a girl retracing her steps through a series of bizarre fantasy worlds in search of a few things she dropped. The development team consists of myself (as lead animator and background artist) with fellow adventurers and developers including Jess Morrisette, Gareth Millward, and Troels Pleimert (concept and design), Natalie Juhasz (art), and SQInc co-developers, Akril (programming, art) and Frederik Olsen (music).

It’s free-to-play, so come check it out at GameJolt and leave a review! Hopefully, we can do a special edition soon…

lagoon

April 18 2015 | Stuff I Made, Stuff Other People Made, Video Games | No Comments »