June 2018: Ducktalez Goes Gold!

Kind of a silly thing to celebrate, but the original upload of DucktaleZ 3 finally hit a million views this month (June 16). It was initially published on May 16, 2005, meaning it took a slow grind of thirteen years and one month to finish. So hitting that mark felt like I’d just seen an odometer roll over or paid off my mortgage. My family and I went out for ice cream to celebrate. The official ice cream of Ducktalez, by the way, turned out to be a Marble Slab Triple Scoop of Cotton Candy, Mint, and Raspberry Rose in a waffle cone, so feel free to join in the festivities.

Otherwise, all is quiet on the western coast (as quiet as having a toddler can get anyway). I’ll keep my project updates to myself for a while as I hash out some difficulties here and there. Otherwise, I just want to enjoy the summer and get back to playing a game or two. I’m going into take-it-easy mode for a while where I’ll sticking to gardening and occasional sprite work.

Oh! And the peas and tomatoes finally sprouted! And the parsley died again! But there’s lot of basil coming in, so I can expect to make a lot of pesto this summer. Also spinach. I haven’t really planned ahead on eating these things, I just wanted to see if I could grow them. But so far, so good.

On a side-note, the 2018 Adventure Jam wrapped up! Haven’t played much of the entries, but if you want a couple short, sweet, and possible not-safe-for-kids games to play, please check out the following:

Aye Fair Lady: A musical adventure from Charlotte Gore, creator of Yorkshire Gubbins, possibly one of the most ambitious jam entries I’ve ever seen.

Ramp it Up!, an adventure about a little girl cooking meat pies with her mom that absolutely has no dark twists in it whatsoever, from Troels Pleimert, who’s doing an SQInc playthrough right now!

June 20 2018 01:21 am | Awesomeness, Stuff I Made, Stuff Other People Made

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