July 2018: Mental Health Month

It’s been a busy month with lots of assorted busy work, so I’ll try to break all my updates down by category:

On Social Media
I’m on a month-long sabbatical from Twitter, eager to see what I can accomplish when I’m not worrying about how to word every random 250-character thought that crosses my mind. It’s scary how brainwashed social media made me, because I still instinctively try to open and scroll through the feed without thinking. Had to install a blocker just to catch myself when I zone out.

Outside of social media, I’ve been trying to reconnect with old forums and blogs, but I shouldn’t be surprised that almost nobody frequents these anymore. It’s like seeing somebody’s life end online when I check in on an old friend and they haven’t updated their blog since 2012. And it’s difficult to piece together their life from the nonstop Twitter excerpts they keep dropping. Not unlike myself, really. Browsing through my own feed, I sound like a crazy person who goes quiet for days and then randomly shouts “HERE’S A NEW ANTMAN TRAILER!” …I’m a tool.

On Family
I’m starting to realize that parenting a toddler is a lot like being an NPC companion in a video game. The toddler is the player who sets the pace, goes off-story to explore random nooks, and picks up everything in his path. Meanwhile, all I can do is help and observe, chiming in only to offer some background exposition or address any of his renegade choices. So, yeah, every day is a little bit like Skyrim or Fallout, but without fast-travel.

Actually, Channing’s doing awesome. The little tyke is very verbal, sings “Frere Jacques” and “Humpty Dumpty” frequently”, and has a firm grasp on social hierarchies (I believing his pecking order for who to spend time with is: Mommy, Grandma, Peppa Pig, then Daddy). We harvested his pea garden early this month and got a new one going, so he’ll have something to water all summer. And he got into DAY CARE! YES! So that’ll start in August and hopefully he’ll start making some new friends and habits.

My brother and sister-in-law also came into Vancouver with their little one for a visit. Channing got to meet his little cousin, and the two immediately got to hugging and fighting. We took them out to the aquarium, the Granville market, and assorted other baby-friendly places because we’re not at the monster truck rally stage yet. Or even Disney movie stage. Thing about kids is that you pretty much have to sacrifice all cultural awareness for a few years as everything becomes about baby songs and toy stores.

On Entertainment
Outside of baby stuff, I still get to see the occasional movie and play the occasional game.

Since the Steam sale, I’ve been getting acquainted with “New Vegas” after listening to a “Watch out for Fireballs” episode about it. I much prefer it over Fallout 3, and it has warmed me back up to the Fallout series. Still not a fan of the combat, and some levels really grate on me, but since I can “enable god mode” at any time, it’s been a welcome mental scrub.

Also reading “Ready Player One”. I still prefer the movie so far, but only in the same way I prefer “Jurassic Park” over the book as well. Both films take the core idea and trim it down into a fun, functional film, but the stories in both mediums follow very different paths. If my books were ever adapted, I would definitely want Spielberg on it, because he could probably make sense of what I was trying to write better than I could.

On GameDev
My game is still slowly on its way. I’m a little worried, because I’m grinding at what amounts to be an experimental adventure game, while at the same time, I have many non-experimental games that I want to get started on. There’s a chance I may delay this game just to work on some of those shorter ones in the interim. I don’t want people to get the idea that I’m putting all my eggs into one basket with this one project. My big dream project is still to make something more on the scale of “Curse of Monkey Island”.

After quitting Twitter, I feel less inclined to force myself to complete things just to have it ready for #screenshotsaturday. This is good, because I rushed too much work just to meet that ridiculous weekly deadline, and now I have to go back and fix things. I’d rather just release material as it looks good. I can’t handle marketing and development at the same time. It really interferes with productivity. I may be quieter than normal, but I won’t rush my work anymore.

I’m also taking a break from a different short game, just because it sounds like the rest of the team is off enjoying the summer. It’s not dead; just in stasis until everyone’s ready to pick it back up.

And that’s all I have to report on for now. Bigger announcements to come later this year.

Thanks for stopping by!

July 22 2018 | Daily Life, Stuff I Made | No Comments »

June 2018: Ducktalez Goes Gold!

Kind of a silly thing to celebrate, but the original upload of DucktaleZ 3 finally hit a million views this month (June 16). It was initially published on May 16, 2005, meaning it took a slow grind of thirteen years and one month to finish. So hitting that mark felt like I’d just seen an odometer roll over or paid off my mortgage. My family and I went out for ice cream to celebrate. The official ice cream of Ducktalez, by the way, turned out to be a Marble Slab Triple Scoop of Cotton Candy, Mint, and Raspberry Rose in a waffle cone, so feel free to join in the festivities.

Otherwise, all is quiet on the western coast (as quiet as having a toddler can get anyway). I’ll keep my project updates to myself for a while as I hash out some difficulties here and there. Otherwise, I just want to enjoy the summer and get back to playing a game or two. I’m going into take-it-easy mode for a while where I’ll sticking to gardening and occasional sprite work.

Oh! And the peas and tomatoes finally sprouted! And the parsley died again! But there’s lot of basil coming in, so I can expect to make a lot of pesto this summer. Also spinach. I haven’t really planned ahead on eating these things, I just wanted to see if I could grow them. But so far, so good.

On a side-note, the 2018 Adventure Jam wrapped up! Haven’t played much of the entries, but if you want a couple short, sweet, and possible not-safe-for-kids games to play, please check out the following:

Aye Fair Lady: A musical adventure from Charlotte Gore, creator of Yorkshire Gubbins, possibly one of the most ambitious jam entries I’ve ever seen.

Ramp it Up!, an adventure about a little girl cooking meat pies with her mom that absolutely has no dark twists in it whatsoever, from Troels Pleimert, who’s doing an SQInc playthrough right now!

June 20 2018 | Awesomeness, Stuff I Made, Stuff Other People Made | No Comments »

May 2018: Going Green

Today marks the first year I tried growing a garden and it didn’t die. Sitting on my patio is a whiskey barrel full of pea stalks (with its neighbour, a store-bought tomato plant). People told me to just use chicken wire for the trellis, but I couldn’t resist the appeal of duct taping sticks together for that rustic “Ewok Village” charm. Meanwhile, I have basil and sunflowers growing in my office. They died a couple times this year already, but my third planting seems to be working. Maybe there’s a future for me as a farmer after all.

In other news, I’m working with the NMFT team to cobble together another short game for this year’s adventure jam. We’ll likely miss the deadline but I’m fine with going into overtime to get it done. The subject matter is pretty fun, so stayed tuned for more.

As for my own game, I got a club scene finished earlier this month. I’m aiming for an SQInc aesthetic with dynamic backgrounds. Looks kinda like this.

My game’s working title is “Do-Gooders: Heroes to the Max” but I’ve heard mixed things about using the term “do-gooders” for anything, even in a positive context. Any advice on naming would be welcome, because I am really stressing out over this.

And finally, I’ll be doing a free book giveaway this month for the “Ancients’ Royale” series from the 18th to the 23rd. Amazon only gives me 5 free days per book, so I’ll do it again later this December. Summer and Christmas seem like good “giveaway” times, so I’ll try to make that an annual thing. It’s the only way to keep my books from vanishing into obscurity, it seems.

May 13 2018 | Garden, Stuff I Made | No Comments »

April 2018: Bob Rossin’ It

I’ve been getting back into background design. For my test run, I dug up an old “Chester Cornfield” background and gave it a colourful overhaul for its new game world. It’s not quite as neon as I want to get it yet, but it’s mostly there. One of the advantages to working in a pre-rendered medium is that if I don’t want to model any vegetation, I can just Bob Ross my own garden in. Also, pro-tip: talking to yourself like Bob Ross automatically makes you a better artist. Guaranteed. Every time.

And while I don’t do reviews anymore, I wanted to throw a shout-out to a couple games I played recently made by some people I like.
Adventure: Welcome to the Genre: The 3rd chapter of Akril’s Adventure series is here and it’s the best one yet. It’s extremely well-animated with a lot of creative artwork. Definitely check this out and her other games as well.
A Golden Wake: A little masterpiece from Fransisco Gonzales that’s been slipping under my radar for quite some time. I went in blind, expecting a murder mystery at a wake. Turns out it’s a true story about the Florida land boom, and a real estate agent who gets swept in a hurricane of corruption. Heavy stuff, very well-written, might possibly be the “Citizen Kane” of games. Go play it and experience it yourself.

April 15 2018 | Stuff I Made, Stuff Other People Made, Video Games | No Comments »

March 2018: I made a rocket turtle.

It’s my first update since the overhaul. I’ve been spending a lot of nights this month working on a couple new character models while binge-watching “Bob’s Burgers”. When I was working on SQInc, I only had to build about 6 characters that I wound up reusing throughout the game with different skins and accessories. This game, I’ll probably have closer to 10-12, just to mix it up a little. I rendered a couple new characters and reuploaded some older ones.

On my other side-projects: the baby’s coming along. He knows how to control the TV remote, so we’ve been getting acquainted with the horrors of “Bob the Train”. I’ve been also slowly grinding my way down my Steam list, determined to finish every game on there before the next summer sale. I only have a few Wadjet Eye and Nancy Drew games left to go, so I might make it this year, fingers crossed.

Anyway, here’s some character art. Enjoy!

March 14 2018 | Art, Daily Life, Stuff I Made | No Comments »

Website Updated; News and Features

After a few years of inactivity, I decided to spruce up the old site and give version 6.0 a “soft relaunch”. This new version of the site will be less of a personal blog, and more of a developer’s diary as I work on my next game. I want to treat it as quiet space on the internet where I can be myself and get my work done, instead of grapple with social media burnout.

A few changes: obviously the new banner above, which reflects the style of my current game project. There’s also a new “In Development” page, so you always know what I’m working on, and where I’m at with it. I’ve shuffled my books and cartoons over to the “Extras” page, but the games haven’t been touched. I’ve also included a Portfolio link to the left if you want to see my professional website and demoreel. And for the first time, BOM has an “About” page where I try to talk about myself and explain what my site is (the hardest thing I’ve ever written).

I’ve also re-opened the Forum if you want to say hi or leave a comment, although I don’t check it daily.

And just for fun, under Links, there’s an option to “Activate Geocities Mode”. This’ll send you to an old school 90’s version of the site, complete with sound, gifs, poorly formatted text, and sparkles. Because nostalgia.

And yeah, that’s all the updates so far. The new game’s coming along. The story’s all programmed; just needs graphics and sound. I’m in the early writing stages for another game. And the baby’s doing great too – he can walk, climb, recite vowels, and even press my Scrooge and Vegeta figures together while making kissy noises. I’m really proud of the little guy.

That’s that for now. Time to get back to work.

February 10 2018 | Awesomeness, Daily Life | No Comments »

The Ancients’ Royale Trilogy – Now on Paperback

Big 9×6 copies of my eBooks are now available through Amazon US. These books are exactly the same as the digital copies, except now they’re biodegradable, can double as coasters, and will give you paper-cuts.

April 22 2017 | Books, Stuff I Made | 1 Comment »

My Next Big Project!

channingremote

January 01 2017 | Stuff I Made | 2 Comments »

And now Ancients’ Royale III: Also on Kindle!

AR3_Cover_v2

The trilogy is complete!

The tale of two immortal brothers working in a Canadian tavern has reached its conclusion. From their battles in the streets of Halifax against the Chaos demons, to their globe-trotting escapades against the Titans, “Destroyers of the Universe” takes Jesse and Nigel several steps further into the Great Beyond, on one last trek to get everything back to normal. The Rapture, the Angel of Death, the forces of Hell – even dinosaurs – will hinder their quest across the nine afterlives to find God and reunite their family.

You can purchase “Destroyers of the Universe” on Kindle, along with the other books in the series:

  • Ancients’ Royale
  • Wrath of Ages
  • On a special note, I want to thank everyone who’s been supporting my writing. It’s been an arduous journey finishing my own trilogy, with a lot more rewrites and grammar-checks than I’m accustomed to. In fact, there’s probably enough deleted chapters to fill a whole other novel (i.e. an early version of the second book had half the story center around Queen Cleopatra running an underground fight club). This book marks the final chapter in the series.

    I’m moving onto a much bigger project in the near-future and will post about it as soon as it starts. Until then, a lot of my time has been spent doing overtime at work for Disney’s “Elena of Avalor” (I think they’re deliberately keeping me away from Ducktales for very good reasons). I also have a new adventure game project in the works which my schedule permits me to spend 10 minutes a day on. While I’ve mentioned it on and off on Twitter, there’s no official announcement here, but… why not?

    Coming in the next twenty years from Box of Mystery…

    Rooftops
    HelloFriendTia_3Point

    More on that later when it starts being playable.

    September 04 2016 | Books, Daily Life, Stuff I Made | No Comments »

    Ancients’ Royale II: Wrath of Ages (on Kindle)

    This one took a while, didn’t it?

    My first book sequel is now available on Amazon (with a free promo running from June 4th to 5th, 2016). Returning to the city of Halifax, the story follows the half-angel, half demon brothers, Jesse and Nigel, as the old gods return to rule mankind and the city of Halifax becomes ground zero for an ancient war. Out of their element, the two dysfunctional brothers travel across the world and the divine realms in search of the one orchestrating these events. Along the way, they’ll confront their past, befriend old enemies, and battle some of mythology’s heaviest hitters.

    https://www.amazon.com/Ancients-Royale-II-Wrath-Ages-ebook/dp/B01GGB80SU

    This is second of a trilogy, and the third book will be released by summer’s end. Please, feel free to download, leave a review, and even go back and buy the first book if you missed it (these eBooks are literally the closest I have to a Patreon fund).

    Thanks again for waiting. Third book coming really soon.

    AR2_Cover_v5AR2_Cover02_v3

    June 04 2016 | Awesomeness, Books, Stuff I Made | No Comments »

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