| King’s Quest: The Silver Lining
-July 10th, 2010 (Only Chapter 1 currently available) | |
| Formerly “King’s Quest 9: Every Cloak has a Silver Lining,” TSL is the brain child of directors Cesar Bittar and Richard Flores, and a massive fan-project several years in the making. Made from a volunteer crew of over dozens of talented developers (including yours truly as a lead animator) TSL takes King Graham on a journey through the Land of the Green Isles, and is told in five separate chapters which will be released throughout 2010. TSL is developed in Torque and animated using Maya. |
| M:I-2; LeChuck’s Revenge
-2003, 15 Megs | |
| An ambitious follow-up to “The Devil’s Triangle,” and a “nothing’s sacred” remake of the original “Monkey Island 2,” pitting Guybrush against hundreds of bad movie cliches, infinite parodies, and gut-wrenching action based on John Woo’s “Mission: Impossible 2″ and other contemporary action films. MI2 is developed in Klik ‘n Play and animated using MS Paint. |
| The Devil’s Triangle
-1999, 10 Megs | |
| A full-scale adventure game, taking place between Monkey Island 1 and 2, which throws amateur pirate Guybrush Threepwood and his mutinous crew into a heated race to find the lost treasure of the Bermuda Triangle. TDT is developed in Klik ‘n Play and animated using MS Paint. |
| Lazlo’s Spud Wars
-2001, 2 Megs | |
| A short shoot ‘em-up starring that Hamster Cage devil, Lazlo Enrico, in his quest to take over the world, one living room at a time. Spud Wars is developed in “Klik ‘n Play.” |
In Development
October 08 2007 05:30 pm